Walpurghisnacht cometh
As Halloween season approaches, I am invigorated by the holistic call of the dark and wicked. Thus, the development of Rose Bullet must rise from its coffin. I am shaking off the rust and dust from a creative hiatus and mid-midlife crisis in preparation for - what I hope to be - the final development cycle for my “Romance Horror” project. The plan is to first go through the content that’s ready while injecting some new segments here and there. Polish but also flesh it out.
I’ve had plenty ideas on how to enrich the story and gameplay since it’s last major update, so here’s to a smooth Dev cycle!
I’d really like to finish this project so I can return to Eden and Epic loads!
And don’t get me started on my video essay ideas!
So many projects, so little time!